banner



James Bond 007 Everything Or Nothing Motorcycle

Header_Tag_Spacer.png

Game Tag.png

James Bail 007: Everything or Zippo is a tertiary-person shooter video game published past Electronic Arts. James Bond is modeled after and voiced by Pierce Brosnan, in his final performance in the role. It was adult by EA Redwood Shores and EA Canada for the PlayStation 2, Xbox, and Nintendo GameCube. The Game Boy Advance version was developed by Griptonite Games and when linked to the GameCube version via the GameCube–Game Boy Advance link cablevision allowed unique premium content. Information technology's besides the first James Bond game to use THX engineering.

Everything or Nothing includes 29 missions as well as four unlockable bonus missions, numerous gadgets supplied past Q and the return of the Aston Martin V12 Vanquish from the 2002 moving picture Die Another 24-hour interval, which is considered every bit a continuation to the pic.

Plot

Tajikistan

James Bail Everything or Nothing opens in the mountains of Tajikistan where an arms trade is virtually to begin. The merchandise is a nuclear suitcase-flop that was stolen from a stockpile of old Soviet Matrimony weapons. James Bond is tasked with making sure that the trade is not completed. After Bail completes the mission, he is extracted via helicopter outside of the armed forces base of operations.

Egypt

Afterward, a Russian female scientist, named Dr. Katya Nadanova, of the Oxford Department of Microtechnology is kidnapped by a terrorist jail cell and is taken to their headquarters in southern Egypt. Her invention, a new kind of microtechnology used to enter electrical wires and repair damage at microscopic level, is also stolen. James Bond is once more called in to activity. He destroys the stolen technology and chases afterward the terrorist'due south train managing to board stealthfully. Aboard, Bond has a confrontation with his quondam enemy: Jaws. The two fight and Bond wins. Arriving at an helipad-vagon, Bond sees Nadanova trapped with handcuffs at this vagon. The general escapes by helicopter and blows up a bridge, putting Bond and Nadanova into a trap. But there'southward withal an helicopter, and then they manage to escape before the train falls down the valley. They fly through the Valley of the Kings until Bond finally shoots the leader down. Bond drops off Katya at a nearby military complex, although unbeknownst to Bond, Katya meets with a Russian ex-KGB special officer turned businessman, named Nikolai Diavolo - the former protege of Max Zorin. During the coming together Katya delivers a pocket-sized vial containing a mysterious substance to Diavolo.

Peru

Later, MI6 loses contact with 003, sent to investigate the mining of newly-discovered platinum reserves in western Peru. Bond is sent to a boondocks on the Northwestern Peruvian coastline, located high above the Pacific Body of water on a series of cliffs. Bail learns that 003'south last contact was with an American geologist named Serena St. Germaine. They come across and she takes him to the mining complex nearly aboriginal Incan ruins. Once there, Bond discovers 003 had been violently questioned past Nikolai Diavolo. Bond makes himself known to Diavolo and after shooting 003, Diavolo orders the guards to chase him through the mining complex and ruins. When Bond reaches 003 he tells Bond that Diavolo sets his plans in New Orleans but dies of blood loss. At the finish of the mining tunnels, Bond reaches a cliff where a helicopter appears with Katya Nadanova in it, holding Serena hostage. She throws Serena out of the copter and Bail dives off the cliff afterwards her. Dodging obstacles and enemy burn down, he finally catches Serena and fires a grappling hook into the cliff wall. Upon returning to the boondocks, Bond and Serena are met with military machine forces who are being paid off by Diavolo to protect him. Bail apace returns Serena to her cottage in the dense woods, and goes on to reach the extraction point. Bond drives into a moving airplane simply as the military catches up with him.

New Orleans

MI6 had learned that Diavolo had employed an Interpol-sought war criminal named Arkady Yayakov. Yayakov secretly owns a night social club in New Orleans forth with the a local crime ring. Bond goes to New Orleans during Mardi Gras and stealthfully enters the night club where he meets Mya Starling, an NSA agent assigned to spy on Yayakov. Chaos erupts when Bond enters the principal lounge of the order and Agent Starling's embrace is blown. Yayakov kidnaps the NSA agent and leaves the club. Bond fights the thugs and chases Yayakov through an underground tunnel system that was used to traffic drugs and suchlike. Yayakov, Starling and Bond arrive in a gigantic 19th century graveyard. Yayakov hands over Agent Starling to Jean Le Rouge, a local mobster. Le Rouge and Bond run through the graveyard until they accomplish a crematorium where they accept the final fight. Bail kills Le Rouge and saves Starling.

Bond is then sent to a remote area further n outside of New Orleans. At a clandestine lab within an onetime, run-down villa, Bond discovers that Diavolo is using Yayakov to manipulate the purpose of Dr. Nadanova'south microtechnology. They take managed to create a brand new weapon of mass devastation: microtechnology, infused with a natural chemic chemical compound plant only in the bayous of Louisiana, that literally eats away at all kinds of metal - save for platinum. Bond destroys the lab, killing Yayakov in the process but Jaws suddenly appears and smashes through the sometime villa, driving a platinum tanker truck filled with the metal-eating nanobots. Jaws' orders are to crash the truck into the levees that surround New Orleans and let the nanobots go to work destroying the levees, thus flooding New Orleans. Bond hops onto a motorcycle and chases Jaws across the Lake Pontchartrain Causeway and finally rams the truck off the bridge and into the lake beneath.

Later, MI6 learns that the performance in New Orleans was meant to exist a test run for the metal-eating nanobots. James Bond returns to Peru to investigate what Diavolo plans to practise with his new weapon. With the help of Serena St. Germaine, Bond infiltrates Diavolo'due south personal estate and covertly enters himself in a rally machine race. The reward for coming in at first place is dinner with Diavolo. Naturally, Bond wins. However, Diavolo has already caught on to Bond's snooping around, and has both Bond and Serena captured. Bail breaks loose and manages to rescue Serena, killing a big number of Diavolo's henchmen in the process. Back together, Bond and Serena hijack one of the race cars and speed through boondocks. Bond wants to encounter Diavolo's platinum mines first-hand. They go to the mines and Bond investigates. It is there when he learns of Nadanova's treachery and Bail escapes the mine, leaping through a hole in the rock where Serena is waiting in a helicopter.

Russia

Flamethrower-wielding Jaws ambushes 007 in the ICBM silo elevator shaft

Now in Russian federation, Diavolo uses his platinum army to break through to Cerise Square in Moscow and attempts to release toxic gas into the Kremlin. Preventing this, Bond discovers that there is a nuclear bunker under the Kremlin. Diavolo plans to launch several long-since decommissioned ballistic missiles - replacing their missing warheads with metal-eating Nanotech payloads. Rappelling down a big elevator shaft, 007 is confronted by Nadanova and escapes from her men by shooting out the elevator's brakes. As the platform plummets out of control, Bail and a flamethrower-wielding Jaws battle each-other; concluding with the spy using an aircraft's ejector seat to escape. The elevator violently crashes and Bond safely parachutes to the lesser of the shaft. He proceeds into the bunker and deactivates the missiles. While returning to the surface via the freight lift, Diavolo and Nadanova assail Bond from an next shaft using a Russian hoverjet. Bond destroys information technology, killing Nadanova, only Diavolo manages to eject merely in time.

Diavolo makes his mode to the surface, where he manually reactivates ane of the missiles using a telemetry tower and aims it at London. Fighting through his remaining men, Bail destabilises the tower using a rocket launcher, causing Diavolo to plunge into the fiery missile silo below. However, Diavolo manages to printing the launch push before falling and Bond is forced to utilize a nearby anti-aircraft turret to shoot downwardly the missile. Catastrophe averted, 007 meets Serena outside the Kremlin and embraces her.

Cast & characters

Characters Unlockable in Multiplayer

  • Businesswoman Samedi -30 multiplayer points.
  • Oddjob -l multiplayer points
  • Egypt Commander-90 multiplayer points
  • Hazmat Guard-110 multiplayer points
  • Mya -130 multiplayer points
  • Egypt Guard-180 multiplayer points
  • South Commander-210 multiplayer points
  • Moscow Guard-230 multiplayer points
  • Le Rouge-260 multiplayer points
  • 003 -290 multiplayer points
  • Diavolo Moscow -400 multiplayer points
  • Serena -430 multiplayer points
  • Miss Nagai -450 multiplayer points

Equipment

Weapons

  • Walther P99 (silenced or unsilenced)
  • Desert Hawkeye
  • Golden Gun (unlockable by a cheat code)
  • Platinum Gun (unlockable by a crook code)
  • SPAS-12
  • Heckler & Koch MP5K
  • SIG 552
  • AK-74 (The game calls it an AK-74, but it actually looks like an AK-47/AKM.)
  • Dragunov
  • AT-420 (Really is a M202A1)

Gadgets

  • Coin grenades (Fragmentation, strobe and EMP grenades disguised equally coins)
  • Thermovision
  • Q-Spider (remote controlled robot)
  • Dart gun
    • Network Tap
  • Nano Suit (invisibility)

Vehicles

These are the vehicles you tin utilize throughout the game. Notation that some of them can behave more or stronger weapons if you earn enough gold medals during the course of play. These upgrades accept been put in parentheses.

  • Chimera Motorcycle — Missiles.
  • Porsche Cayenne Turbo — Missiles, machine guns, invisibility (Cluster bombs, laser machine guns).
  • Helicopter — Missiles, bombs and flares (Double missiles).
  • Peruvian tank — cannon, automobile guns (Light amplification by stimulated emission of radiation machine guns).
  • Triumph Daytona 600 — Missiles, flamethrower, shotgun (More range both to flamethrower and shotgun).
  • Aston Martin V12 Beat — Missiles, motorcar guns, electromagnetic pulse, acid slick (Laser machine guns, burn down acrid slick).
    • RC Car — Low-range laser.
  • Platinum tank — Cannon, plasma gun, nano shells ("Warmer" cannons, platinum armor)
  • Limousine — Smoke Screen
  • Volotech Truck
  • Rally Car

Unlockable upgrades

  • Aureate Gun - 1 Platinum Medal
  • Improved Traction - 3 Platinum Medals
  • Improved Bombardment - 5 Platinum Medals
  • Double Ammo - 7 Platinum Medals
  • Double Damage - 9 Platinum Medals
  • Total Ammo - eleven Platinum Medals
  • Cloak - xiii Platinum Medals
  • Full Battery - 15 Platinum Medals
  • All Weapons - 17 Platinum Medals
  • Unlimited Battery - nineteen Platinum Medals
  • Unlimited Ammo - 23 Platinum Medals
  • Deadening Motion Driving - 25 Platinum Medals
  • Platinum Gun - 27 Platinum Medals

GBA Version's Inventory

  • Flak Armor: Reduces projectile harm by 10%;Reduces explosive harm by 5%.
    • Ballistic Steel Armor: Reduces projectile impairment by 15%;Reduces explosive impairment by 10%.
      • Nanobot Armor: Reduces projectile damage by xx%;Reduces explosive damage by 20%.
  • Weighted Handle: Increases accuracy by v%.
    • Pearl Handle: Increases accuracy past 10%.
      • Gold Handle: Increases accuracy by 20%.
  • Pistol Kit: Increases damage by v%.
    • Avant-garde Pistol Kit: Increases damage by 10%.
      • Elite Pistol Kit: Increases damage by 17%.
  • High Grip Boots: Increases Speed by 5%.
    • Penny Loafers: Increases Speed past viii%.
      • Handmade Leather Loafers: Increases Speed by 12%.
  • High Capacity Magazine: l% more than ammo.
  • Hydraulic Reloader: Weapons burn down increased past 15%.
  • Explosives Kit: Explosives blast radius increased past x%.
  • Triage Kit: Start a mission with i medical kit.
  • Molecular Enhancer: Nanobot health regeneration.
  • Nanobot Contacts: Detects nanobot electric signatures.

Levels

List of levels
Pamir Mountains, Tajikistan
  1. Basis Nil
Scotland
  1. MI6 Training
Egypt
  1. A Long Manner Down
  2. Train Chase
  3. An Erstwhile Friend
  4. Sand Storm
Puerto Viejo, Republic of peru
  1. Serena St. Germaine
  2. Vertigo
  3. The Ruined Belfry
  4. Death of an Agent / Spring of Organized religion
  5. A Bear witness of Force
New Orleans, Louisiana
  1. Mardi Gras Mayhem
  2. The Kiss Kiss Club
  3. Underworld
  4. Death's Door
  5. The Battle at The Big Easy
  6. Faded Splendor
  7. The Machinery of Evil
  8. The Pontchartrain Bridge
Puerto Viejo, Peru
  1. A Simple Substitution
  2. Cerise Line
  3. Ambushed
  4. The High Road
  5. Diavalo's Plan
Moscow, Russia
  1. The Platinum War
  2. Unsafe Descent
  3. Red Undercover
  4. The Final Card
  5. Everything or Nothing

Behind the scenes

Everything or Null is the second Bail game played in the third-person and is the first Bond game to characteristic a ii-player cooperative mode, nevertheless, different its mod predecessors, Everything or Null lacks a true deathmatch multiplayer fashion, a pop staple in Bond games since 1997'south GoldenEye 007. The game's engine evolved from the engine used in Agent Nether Burn down. Like its predecessor, the driving sections were developed using a separate engine by EA Canada.[one] The driving was based on the engine from Need for Speed.[2] Erik Strickland and Louis Gascoigne were the pb engineers on the 3rd person action portion of the game. Its name is derived from EON Productions, the name of the production company behind the James Bond films; long thought to be an abbreviation of Everything or Nothing.

The game received loftier praise from some quarters, with some critics calling it "the Bond moving picture for 2004"[3] due in part to its high production values. The game was penned past screenwriter Bruce Feirstein who wrote the Bond motion picture Tomorrow Never Dies and co-scripted the Bond films GoldenEye and The World Is Not Enough. For the commencement time in whatever James Bond game, Electronic Arts hired many actors to model the characters later, likewise as their voice talents. In addition to Pierce Brosnan, Judi Dench and John Cleese reprised their roles from previous Bond films, the game features well-known actors Willem Dafoe, Shannon Elizabeth, Heidi Klum and Vladimir Cuk as well as actor Richard Kiel, who played Jaws in the classic 007 films. It is the first Bond game to use the voice of the then-current James Bond, Pierce Brosnan. It was as well his final performance as Bond before stepping aside in 2004. Although to most moviegoers, his final movie performance was in 2002'due south Die Another 24-hour interval.

Everything or Null is also the second James Bond video game to take its own original theme vocal simply the kickoff to be sung past a well-known R&B vocaliser. The vocalizer was Mya, who also has a part as a Bond girl in the game. In addition, the soundtrack was composed by Sean Callery best known for scoring television shows such as Bones,24 and La Femme Nikita. The soundtrack features a new rendition of the famed James Bond Theme by Callery.

Reception

Everything or Nothing received positive reviews. Aggregating review websites GameRankings and Metacritic gave the PlayStation 2 version 84.75% and 84/100,[4] [5] the GameCube version 84.41% and 84/100,[6] [7] the Xbox version 83.x% and 83/100[8] [ix] and the Game Boy Advance version 69.58% and 73/100.[10] [11] GameSpot gave it an 8.8, calling it "a really great game, perhaps the all-time James Bond game always fabricated".[12] IGN said "EA shakes things upward and gives us a fresh new perspective on how proficient Bond can be."[1]

However, some critics were non equally impressed. United kingdom of great britain and northern ireland gaming magazine Edge gave the game a 5/10, saying that "It'southward perhaps because the title benefits from such a high production spend, in fact, that the average pattern and execution becomes more pronounced."[13]

Game Informer bemoaned the Game Boy Advance version's poor controls and awkward isometric photographic camera, saying that "I'm non a big proponent of the isometric view, and marrying it to sloppy stealth-manner gameplay simply exacerbates the trouble. It'southward sort of difficult to plan your next movement when y'all can only encounter about 10 virtual feet in front of you, and equally a result it'southward usually easier to just run and gun your mode through the levels."[fourteen]

Some publications were more favorable. GameSpot's review called it "A brief yet satisfying action game that faithfully captures the look and feel of a typical James Bail movie."[xv] Likewise, 1UP.com thought that the game as a whole was serviceable, save for how short it was, proverb that "The simply serious blackness marking on EoN is its length -- yous can bulldoze through Bond's story in a few short hours, and the extra difficulty levels will likely not be enough to entice you to effort again."[11]

Even non-video game publications praised the game's feel. Maxim gave information technology a perfect x and stated that players can "race through a shitstorm of artillery fire in a Porsche Cayenne Turbo (complete with "Q-cloak" invisibility feature) or missile-firing Triumph Daytona 600."[16] The Times gave it all five stars and stated that "the over-the-shoulder mode does allow for the seamless integration of sleeky scenes to bulldoze on the plot and add a more than 18-carat pic-similar feel to the game."[17] The Cincinnati Enquirer gave information technology four-and-a-one-half stars out of five and chosen it "An ambitious but successful interactive take chances that blurs the lines between move pictures and video games."[18] Entertainment Weekly gave it a B+ and said, "Action addicts withal get their share of commotion, however, equally EON delivers some spectacular levels, including a breakneck highway chase on a flamethrower-equipped motorcycle. Her Majesty would definitely approve."[nineteen]

Gallery

Screenshots

Concept artwork

Promotional artwork

Video

References

  1. ane.0 1.1 Mirabella Iii, Fran (2004-02-17). James Bail 007: Everything or Aught (PS2). IGN. Retrieved on 2013-12-04.
  2. Universal Exports - Everything or Nothing.
  3. "Everything or Cipher" Review. MI6-HQ (19th February 2004). Retrieved on 27th December 2016.
  4. James Bond 007: Everything or Zero for PlayStation 2. GameRankings. Retrieved on 2012-08-20.
  5. James Bond 007: Everything or Nothing for PlayStation 2 Reviews. Metacritic. Retrieved on 2012-08-20.
  6. James Bond 007: Everything or Cipher for GameCube. GameRankings. Retrieved on 2012-08-twenty.
  7. James Bond 007: Everything or Nothing for GameCube Reviews. Metacritic. Retrieved on 2012-08-20.
  8. James Bond 007: Everything or Cipher for Xbox. GameRankings. Retrieved on 2012-08-20.
  9. James Bond 007: Everything or Nothing for Xbox Reviews. Metacritic. Retrieved on 2012-08-xx.
  10. 007: Everything or Nothing for Game Boy Accelerate. GameRankings. Retrieved on 2012-08-20.
  11. eleven.0 eleven.ane James Bond 007: Everything or Nothing for Game Boy Accelerate Reviews. Metacritic. Retrieved on 2012-08-xx.
  12. Gerstmann, Jeff (2004-02-thirteen). James Bail 007: Everything or Nothing Review. GameSpot. Retrieved on 2013-12-04.
  13. (March 2004) "James Bond 007: Everything or Nothing".
  14. Helgeson, Matt (February 2004). "Bail: Everything Or Nothing". Retrieved on 2013-12-04.
  15. Provo, Frank (2003-12-22). James Bail 007: Everything or Nil Review (GBA). GameSpot. Retrieved on 2013-12-04.
  16. Porter, Alex (2004-02-17). James Bond 007: Everything or Aught. Maxim. Retrieved on 2013-12-04.
  17. Wapshott, Tim (2004-02-21). James Bond: Everything or Nothing. The Times. Archived from the original on 2006-01-09. Retrieved on 2013-12-04.
  18. Saltzman, Marc (2004-03-04). Bond championship scores with cinema styling. The Cincinnati Enquirer. Archived from the original on 2008-05-09. Retrieved on 2013-12-04.
  19. Walk, Gary Eng (February thirteen, 2004). "James Bail 007: Everything or Cypher Review". Entertainment Weekly (751).
  • James Bond Everything or Nothing(2004) at IMDb

Run across also

  • James Bail video games

James Bond 007 Everything Or Nothing Motorcycle,

Source: https://jamesbond.fandom.com/wiki/James_Bond_007:_Everything_or_Nothing

Posted by: powellaltaid67.blogspot.com

0 Response to "James Bond 007 Everything Or Nothing Motorcycle"

Post a Comment

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel